Chapter 3: Cause & Effect
Before scanning, users must understand Cause and Effect: “When I activate my switch, something happens.”
This is the foundation of all switch use. Without understanding this connection, scanning makes no sense.
Cause & Effect is often taught with a single big target that always responds. This removes timing pressure and builds trust.
Learning Progression
- Random activation
- Intentional activation
- Timed activation
- Controlled activation (scanning)
Demo 1: Simple Cause & Effect
🎮 Press Space or click to trigger the effect.
What’s happening:
- Only 1 item is available
- Switch press always triggers it
- User learns: “My press → effect happens”
- Builds confidence and understanding
Demo 2: Visual Feedback
🎮 Press to trigger a visual response.